Shahova I.S.

Project manager’s competency building using mobile learning technologies
Annotation: An overview of the methods for measuring progress of software development within flexible SCRUM methodology is given, as well as a description of a software tool development that monitors current status of project by time characteristics. The tool based on the characteristics can notificate project manager about events he have to pay attention in current project situation and help him to achieve effective results.
Augmented reality sessions synchronization algorithm in mobile applications
Annotation: Implementation of augmented reality session synchronization algorithm in mobile iOS applications. Algorithm allows to create augmented reality sessions with several participants for their joint interaction with the same virtual objects.
Methods of Android applications' visual interfaces modifications based on individual user characteristics
Annotation: The factors that influence the modification of visual interfaces are analyzed. The rules of modification of the considered factors on the basis of individual user characteristics are proposed. Methods for modifying the visual interfaces of Android applications have been developed.
Project manager’s competency building using mobile learning technologies
Annotation: An overview of the methods for measuring progress of software development within flexible SCRUM methodology is given, as well as a description of a software tool development that monitors current status of project by time characteristics. The tool based on the characteristics can notificate project manager about events he have to pay attention in current project situation and help him to achieve effective results.
Augmented reality sessions synchronization algorithm in mobile applications
Annotation: Implementation of augmented reality session synchronization algorithm in mobile iOS applications. Algorithm allows to create augmented reality sessions with several participants for their joint interaction with the same virtual objects.
Methods of Android applications' visual interfaces modifications based on individual user characteristics
Annotation: The factors that influence the modification of visual interfaces are analyzed. The rules of modification of the considered factors on the basis of individual user characteristics are proposed. Methods for modifying the visual interfaces of Android applications have been developed.
Machine learning methods for determining the relationship between academic success and data of social network profile
Annotation: The paper is aimed to propose the machine learning model for determining the relationship between data of social network profile and academic success of students and predicting the success using the data.
Automation of android applications interactive prototypes development based on low-fidelity wireframes
Annotation: Some mechanisms for automation of Android applications interactive prototypes development based on handwritten wireframes are described in the paper. The process of automation includes machine learning methods used for the handwritten wireframes recognition. The mobile Android application is developed to ensure user interaction with these mechanisms.
Automation of collection and data analysis of user experience in interactive mobile prototypes usage
Annotation: The paper describes the developed platform for data collection and data analysis of user experience in interactive prototypes usage. The platform allows to organise permanent and fast feedback between the target audience and interface designers. The system includes desktop and mobile applications, and the web-server for data analysis, information storage and connection between the client applications.
Mechanisms for using mobile devices in distributed computing
Annotation: The paper is aimed to describe a system with some mechanisms for using mobile devices in distributed computing. Emphasis is placed on components of the system which control tasks and distribute resources.