Abramskiy M.M.

Virtual laboratories for biomedical professional education
Annotation: In this paper, we describe the analysis we had conducted on the matter of usage of biotechnological simulations in virtual space. We used the results to design the set of requirements for mechanics, environment, visual and technological aspects of virtual labs. We also showcase our simulation of the biomedical virtual lab as an example of how methodologies we described could be implemented.
Visual editor of scenarios for virtual laboratories
Annotation: The paper presents the implementation of a visual script editor that allows you to design a series of experiments for virtual educational laboratories. The connection of the above approach with the possibility of explicit control over students' involvement and methods of its evaluation is described.
Generation of individual educational routes and learning schedule in individualization paradygm
Annotation: An approach for individualization of education based on automatic generation of individual educational routes and schedule with respect to individual features and wishes of student. A working principle of developed instruments is shown. Question of the application of developed approaches and instruments in higher education are raised.
Generation of academic groups and project teams based on learners data acquisition
Annotation: The questions of usage of the learners’ data in the solutions for generating student academic groups, electives and project teams are considered. The applications of Machine Learning clustering algorithms for these tasks are illustrated. The opportunity of usage of social network data is shown.
Development of application for game-based learning of Java language with realtime code running
Annotation: This paper describes the development of the application prototype for learning Java language syntax. There are raised questions about the connection between gaming process implementation and learning exercises with the code running parts, and given the gameplay, architecture of client and server parts of the application.
Microlearning apps architecture with reliable knowledge evaluation and visual design of testing scenarios
Annotation: An approach for designing Microlearning Applications is presented. The dependency of reliability of knowledge evaluation from visual representation of testing questions. And architecture of system and working principle of developed instrument for designing adaptive tests and testing scenarios is shown.
Effective application development within microservice architecture
Annotation: The paper presents the features of the using the microservice architecture in the development process. The advantages of this approach are illustrated in comparison with the traditional monolithic approach. The connection between the use of the microservice architecture and the ability of the team to work within agile development methodologies is shown.
About several methods and tools for the educational process quality analysis
Annotation: This article raises questions of the determining course complexity and analyzing schedule and academic performance relations. Also there are emphasized important constituents of the courses and introduced ideas of the use cases of the allotted data.
Generation of individual educational routes and learning schedule in individualization paradygm
Annotation: An approach for individualization of education based on automatic generation of individual educational routes and schedule with respect to individual features and wishes of student. A working principle of developed instruments is shown. Question of the application of developed approaches and instruments in higher education are raised.
Generation of academic groups and project teams based on learners data acquisition
Annotation: The questions of usage of the learners’ data in the solutions for generating student academic groups, electives and project teams are considered. The applications of Machine Learning clustering algorithms for these tasks are illustrated. The opportunity of usage of social network data is shown.
Development of application for game-based learning of Java language with realtime code running
Annotation: This paper describes the development of the application prototype for learning Java language syntax. There are raised questions about the connection between gaming process implementation and learning exercises with the code running parts, and given the gameplay, architecture of client and server parts of the application.
Microlearning apps architecture with reliable knowledge evaluation and visual design of testing scenarios
Annotation: An approach for designing Microlearning Applications is presented. The dependency of reliability of knowledge evaluation from visual representation of testing questions. And architecture of system and working principle of developed instrument for designing adaptive tests and testing scenarios is shown.
Effective application development within microservice architecture
Annotation: The paper presents the features of the using the microservice architecture in the development process. The advantages of this approach are illustrated in comparison with the traditional monolithic approach. The connection between the use of the microservice architecture and the ability of the team to work within agile development methodologies is shown.
About several methods and tools for the educational process quality analysis
Annotation: This article raises questions of the determining course complexity and analyzing schedule and academic performance relations. Also there are emphasized important constituents of the courses and introduced ideas of the use cases of the allotted data.