Sidikov M.R.

Development of application for game-based learning of Java language with realtime code running
Annotation: This paper describes the development of the application prototype for learning Java language syntax. There are raised questions about the connection between gaming process implementation and learning exercises with the code running parts, and given the gameplay, architecture of client and server parts of the application.
Effective application development within microservice architecture
Annotation: The paper presents the features of the using the microservice architecture in the development process. The advantages of this approach are illustrated in comparison with the traditional monolithic approach. The connection between the use of the microservice architecture and the ability of the team to work within agile development methodologies is shown.
Development of application for game-based learning of Java language with realtime code running
Annotation: This paper describes the development of the application prototype for learning Java language syntax. There are raised questions about the connection between gaming process implementation and learning exercises with the code running parts, and given the gameplay, architecture of client and server parts of the application.
Effective application development within microservice architecture
Annotation: The paper presents the features of the using the microservice architecture in the development process. The advantages of this approach are illustrated in comparison with the traditional monolithic approach. The connection between the use of the microservice architecture and the ability of the team to work within agile development methodologies is shown.